Podcast Interview: Designer of Synaesthete, IGF Student Game Winner
Joseph, designer of Synaesthete, talks about developing the innovative game for IGF.
You can download the podcast here...
http://www.indiegamepod.com/podcasts/synaesthete-podcast.mp3
or listen to it here...
Show Notes:
Designer of Synaesthete
Psychedelic Rhythm Shooter
A while back, inspired to make a game that plays like Windows Media Player visualization. Then saw Geometry Wars...
Developed the game while at Digipen
Built the engine and then the game.
Did massive testing to make sure the game was fun.
Twice a week...
At Digipen, high schoolers and middle schoolers came in ... so would use them to see how the game was playing, etc.
Based on the feedback...
One of the advisors suggested that the game needs to aim for the person...
That put the game in a whole new direction
Since became GDC nominee, been getting 2-3 e-mails a day about it.
Focus test is important...must constantly do that
Take care,
Action
Labels: best student game, Digipen, igf finalist, igf student finalist, IGF Winner, Indie Games
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