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How To Market an Indie Game on iPhone
Posted on May 26th, 2011 No commentsThe design and marketing behind the iPhone Game, Flick Buddies
You can download the podcast here…
http://www.indiegamepod.com/podcasts/flickbuddies-podcast.mp3Or listen to it here…
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Designing Games With Audio Gameplay
Posted on May 20th, 2011 No commentsWill, from Cipher Prime, Talks About Designing Audio Games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cipherprime-podcast.mp3Or listen to it here…
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The Benefits of the Chipmunk Engine For Your Mobile Game
Posted on May 17th, 2011 No commentsThe Founders of Chipmunk Talk About The Benefits of their Physics Engine
You can download the podcast here…
http://www.indiegamepod.com/podcasts/chipmunk-podcast.mp3Or listen to it here…
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A High Schooler’s Successful Mobile App Studio
Posted on May 12th, 2011 No commentsA high schooler talks about runnin’ a mobile app studio and his first mobile game, Fuzz Blast…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/fuzzblast-podcast.mp3Or listen to it here…
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Developing Retro Games for the iPhone
Posted on May 11th, 2011 No commentsDan Talks About His Passion For Developing Retro Games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/binarysquare-podcast.mp3Or listen to it here…
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Developing a Strategy Puzzle Game for iPhone
Posted on May 8th, 2011 No commentsFounder of Pixel Tactics Talks About Designing a Strategy Puzzle Game for iPhone
You can download the podcast here…
http://www.indiegamepod.com/podcasts/battlenoids-podcast.mp3Or listen to it here…
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Using Games To Promote Your Story World
Posted on May 5th, 2011 No commentsBenjamin and Michael Talk About Developing Their Own IP on the iPhone
You can download the podcast here…
http://www.indiegamepod.com/podcasts/battlebears-podcast.mp3Or listen to it here…
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Developing an Indie iPhone Game About Spiders
Posted on May 2nd, 2011 No commentsA Student from UCSC Talks About Developing Indie Games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/arachnophilia-podcast.mp3Or listen to it here…
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The Passion Behind the Hit iPhone Game, One Single Life
Posted on April 28th, 2011 1 commentHey folks,
I got some pretty interesting interviews at the Game Developers Conference this year…one interview that stood out was by a guy that discussed an interesting game…
The game was not released when we did the interview. But I did get a chance to play a private release. It was interesting…it was a game where a player had only one life in the game. Once they lost, the game would be over and they would have no more of a chance to play.
I thought it was a bit out there. It was interesting, but I was wondering if people would actually want to play the game. Plus, this seemed “un-casual”…very hard core…you play and if you lose…the game is over. You cannot play again!
The one thing I picked up on in my interview with the guy..was that he was passionate about the idea…and I could sense it. His interview definitely stood out in my mind.
His goal was to communicate a certain type of feeling/emotion…I think this is definitely a successful use of “Narrative Mechanics”
Fast forward almost 8 weeks…and now his game is out…and it’s called “One Single Life“…and is now one of the top 10 free apps on iPhone…
Check out the interview below…
http://www.indiegamepod.com/podcasts/onelife-podcast.mp3Or listen to it here…
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Free Friday: Corona Game Jam — Win a Free Corona License
Posted on April 22nd, 2011 19 commentsHey folks,
For those of you into Corona and its ability to rapidly create mobile games…we’re going to have Corona game jam this weekend and will give away a free PRO subscription to Corona to the winner as well as an indie subscriptions to the 2nd and 3rd place winners.
Here are the details. You have this Friday, Saturday, and Sunday to make a game in Corona. You must submit by 8 pm on Sunday, PST. Games are submitted and the winner will be chosen by Monday at 8 PM.
The goal is to make a fun mobile game. We’ll also be releasing some free code during the weekend to help you reach that goal 🙂
In any case, you can download the Corona SDK here…
http://www.anscamobile.com/corona/
Enjoy 🙂