-
Developing the Twitter Game…Beat My Tweet
Posted on June 12th, 2009 No commentsMichael talks about developing the Twitter Game “Beat My Tweet”
You can download the podcast here…
http://www.indiegamepod.com/podcasts/beatmytweet-interview.mp3?v=4Or listen to it here…
-
The Development of the 2009 IGF Seamus McNally Grand Prize Winner, Blueberry Garden
Posted on June 10th, 2009 No commentsErik talks about developing the 2009 Seamus McNally Grand Prize Winning Game, Blueberry Garden
Update: Blueberry Garden is now on steam, you can get it here
You can download the podcast here…
http://www.indiegamepod.com/podcasts/blueberry-garden-podcast.mp3Or listen to it here…
[wp_youtube]FTTUWmxrRqQ[/wp_youtube]
-
Podcast Interview: Suggestions from a Prolific Experimental Game Designer
Posted on June 4th, 2009 1 commentChris, a prolific experimental game developer of http://www.interactionartist.com, talks about the process of making innovative games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/chris-de-leon-podcast.mp3Or listen to it here…
-
Podcast Interview: Developing the mobile game Football Tycoon
Posted on June 2nd, 2009 No commentsThe developers of the mobile game, Football Tycoon, talks about developing the game
You can download the podcast here…
http://www.indiegamepod.com/podcasts/football-tycoon-podcast.mp3Or listen to it here…