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The Design Behind Retrograde, 2009 IGF Finalist
Posted on July 30th, 2009 No commentsMatt, from 24 Caret Games, talks about developing the game Retrograde
You can download the podcast here…
http://www.indiegamepod.com/podcasts/retrograde-podcast.mp3Or listen to it here…
[wp_youtube]oU9Okng-Eog[/wp_youtube]
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The Design Behind The IPhone Game…Radio Flare
Posted on July 28th, 2009 No commentsThe Design Behind the IPhone Game…Radio Flare
You can download the podcast here…
http://www.indiegamepod.com/podcasts/radio-flare-podcast.mp3Or listen to it here…
[wp_youtube]mdHryxTfssg[/wp_youtube]
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Mr. Phosphorous Talks About IGF Audio Winner, BrainPipe…And Designing Board Games
Posted on July 26th, 2009 No commentsWinner of the 2009 IGF Excellence In Audio Award, Brainpipe…and some of the challenges of designing actual board games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/phosphorous-podcast.mp3Or listen to it here…
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The Design Behind the Virtual World…Papermint
Posted on July 24th, 2009 No commentsThe design behind the virtual world game…papermint
You can download the podcast here…
http://www.indiegamepod.com/podcasts/papermint-podcast.mp3Or listen to it here…
[wp_youtube]G9n-eWtYhd0[/wp_youtube]
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The Design Behind the Ambient Physics Game…Osmos
Posted on July 22nd, 2009 No commentsThe design behind the Ambient Physics Game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/osmos-podcast.mp3Or listen to it here…
[wp_youtube]Hwky7_doKuE[/wp_youtube]
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Contest: Win a FREE Unity IPhone SDK License…
Posted on July 20th, 2009 20 commentsHey folks,
The team at Unity was nice enough to donate the dev kit they have for making an IPhone game to the show (click here to listen to their interview).
Anyways, this is a pretty sweet deal imo…as their SDK speeds up iPhone development big time. You can check out more details on the SDK here…
The contest will go on for 2 weeks (until August 25th, 2009) and will consist of submitting a proposal for an iPhone game. The other readers will get to vote on the game they want to see made and the most-voted person/team will win the license. Keep in mind that I’ll get final decision on the winner…and will choose the person/team most likely to finish the game they proposed 🙂
Winner gets all the Unity tools needed to make an iPhone game using their platform. Keep in mind that you’ll also need to have an iPhone dev account with Apple to make an iPhone app (all iPhone devs need this).
Let me know if you have any questions.
Anyways, submit your proposal in the comments below 🙂
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Using My Offerpal to Make More Money For Your Indie Games
Posted on July 20th, 2009 No commentsThe benefits of My Offerpal to Make More Money From Your Indie Games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/offerpal-podcast.mp3Or listen to it here…
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The Design Behind the Time Management/Sim Game…Now Boarding
Posted on July 18th, 2009 No commentsTim, from Gabob, talks about developing the time management/sim game
You can download the podcast here…
http://www.indiegamepod.com/podcasts/now-boarding-podcast.mp3Or listen to it here…
[wp_youtube]Xw3Iem14Hp8[/wp_youtube]
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The Design Behind Musaic Box, 2009 IGF Finalist
Posted on July 16th, 2009 No commentsAlexander, from Kranx Productions, talks about the design behind Musaic Box
You can download the podcast here…
http://www.indiegamepod.com/podcasts/musaic-box-podcast.mp3Or listen to it here…
[wp_youtube]LGsp5YiG2ag[/wp_youtube]
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Developing Pocket Tanks for the I-Phone…
Posted on July 15th, 2009 No commentsMike, from Blitwise Productions, talks about developing Pocket Tanks for the I-Phone…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/blitwise-production-podcast.mp3Or listen to it here…
[wp_youtube]8nyb4JLQh4A[/wp_youtube]