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The Design Behind A Ninja Rabbit Fighting Game, Part II
Posted on August 9th, 2009 1 commentThe Design Behind A Ninja Rabbit Fighting Game…from Wolfire Games, Part II
You can download the podcast here…
http://www.indiegamepod.com/podcasts/wolf-fire-2-podcast.mp3Or listen to it here…
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The Design Behind A Ninja Rabbit Fighting Game, Part I
Posted on August 7th, 2009 1 commentThe Design Behind A Ninja Rabbit Fighting Game…from Wolfire Games, Part I
You can download the podcast here…
http://www.indiegamepod.com/podcasts/wolf-fire-podcast.mp3Or listen to it here…
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Unity IPhone SDK Contest Extended to August 25th…
Posted on August 5th, 2009 No commentsHey folks,
The contest is extended to August 25th…this is your chance to win a free Unity IPhone SDK kit…submit your entry here 🙂
http://www.indiegamepod.com/?p=1258 -
The Design Behind The Maw, Xbox Live Game and IGF Finalist
Posted on August 5th, 2009 No commentsJay, from Twisted Pixel Games, talks about The Maw…Xbox Live game and IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/the-maw-podcast.mp3Or listen to it here…
[wp_youtube]Aqy1y_31gW0[/wp_youtube]
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The Design Behind Snapshot, IGF Finalist
Posted on August 3rd, 2009 No commentsKyle talks about developing Snapshot, 2009 IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/snapshot-podcast.mp3Or listen to it here…
[wp_youtube]EblXiO4jaDo[/wp_youtube]
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The Design Behind Ruben and Lullaby…
Posted on August 1st, 2009 No commentsThe Design Behind the IPhone Game, Ruben and Lullaby
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ruben-and-lullaby-podcast.mp3Or listen to it here…
[wp_youtube]TgFlkbCbCg8[/wp_youtube]