Experimental Game Dev Podcast Show
Experimental Game Dev Interviews — The First Game Dev Podcast Ever-
Indie Talks About Developing Casual iPhone Games…
Posted on December 2nd, 2011 1 commentHey folks,
Jay, from GameDevNation.com, talks about developing games for the iPhone and his new mobile MMO idea…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/rolliepollie.mp3Or listen to it here…
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Using Kongregate to Monetize Your Mid-Core/Hard-Core Social Games…
Posted on November 30th, 2011 No commentsHey folks,
Anthony, from Kongregate, talks about how to monetize and promote mid-core/hard-core games on their site…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/kongregate-podcast-2011.mp3Or listen to it here…
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Corona SDK Contest Winner…
Posted on November 28th, 2011 1 commentAnd the winner is…no one.
Looking at the submissions, I’ve decided that none of them are going to be worthwhile to publish on the market. I wanted to let everyone know. Usually there is a winner in a contest, but I think this time…it’s worth saving the SDK license for another occasion.
The folks that submitted a .apk to the contest are welcome to contest the final results 🙂
Maybe there should be a more drawn-out contest? Maybe something month long? I’m open to suggestions. Let me know what you think 🙂
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Casual Connect Kyiv Videos Now Online For Free…
Posted on November 24th, 2011 No commentsHey folks,
Once again, Casual Connect has been nice enough to make the videos of their Casual Connect conference free for people to watch.
You can check them out here…
http://kyiv.casualconnect.org/content.html -
Part 3: Ed, Founder of Liquid Entertainment, Talks About Mobile Games and The Future of His Company
Posted on November 21st, 2011 No commentsHey folks,
I had a great conversation with Ed Castillo, from Liquid Entertainment…this is part 3…where we talk about the mobile game market…and the current strategy of Liquid Entertainment…
You can follow him on Twitter here…
https://twitter.com/#!/GoLiquidYou can check out their Facebook page here…
https://www.facebook.com/pages/Liquid-Entertainment/186850428747You can download the podcast here…
http://www.indiegamepod.com/podcasts/le-part3.mp3Or listen to it here…
[wp_youtube]Qk34ZQpxk3Y[/wp_youtube]
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Part 2: Ed, Founder of Liquid Entertainment, Talks About Social and Mobile Games…
Posted on November 18th, 2011 No commentsHey folks,
I had a great conversation with Ed Castillo, from Liquid Entertainment…this is part 2…where we talk about the current state of social and mobile games…and developing “mid-core” games on Facebook…
You can follow him on Twitter here…
https://twitter.com/#!/GoLiquidYou can check out their Facebook page here…
https://www.facebook.com/pages/Liquid-Entertainment/186850428747You can download the podcast here…
http://www.indiegamepod.com/podcasts/le-part2.mp3Or listen to it here…
[wp_youtube]Qk34ZQpxk3Y[/wp_youtube]
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Ed, Founder of Liquid Entertainment, Talks About Succeeding in the Games Industry…
Posted on November 15th, 2011 2 commentsHey folks,
I had a great conversation with Ed Castillo, from Liquid Entertainment, about succeeding in the game industry as well as current trends like social and mobile…as well as the future of gaming.
I’ve broken it up into 3 segments. Here’s the first segment…where Ed talks about surviving all the shifts in the game industry as well as the current state of the game industry…and the skills a game company needs to succeed in the industry…
You can follow him on Twitter here…
https://twitter.com/#!/GoLiquidYou can check out their Facebook page here…
https://www.facebook.com/pages/Liquid-Entertainment/186850428747You can download the podcast here…
http://www.indiegamepod.com/podcasts/le-part1.mp3Or listen to it here…
[wp_youtube]Qk34ZQpxk3Y[/wp_youtube]
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Free Friday: Corona SDK Contest
Posted on November 11th, 2011 4 commentsHey folks,
Ansca Mobile was nice enough to donate a pro version of the Corona SDK to the show.
We’re going to have a contest to determine who wins the copy.
Basically, anyone that submits a mobile game idea/concept/almost-completed/completed project by 5 pm on Monday will be considered for the prize.
The team that wins the copy will be the submission that is most likely to have a successful mobile game on the market. Here’s a hint, the closer you are to having a solid game completed, the better your chances are of winning.
The great thing about Corona is that it allows you to literally make a game in a few hours. So you can complete a solid game for submission before Monday 🙂
Enjoy and feel free to ask contest clarifications in the comments below 🙂
[wp_youtube]WMZ7R92glQ4[/wp_youtube]
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Co-Founder of Appy Entertainment Talks About Running a Successful Mobile Game Company…
Posted on November 3rd, 2011 1 commentChris, co-founder of Appy Entertainment, talks about running a successful mobile game company…
He started the company at the dawn of the iPhone app store release…and he shares the wisdom learned as he helped to build a successful mobile company…great interview…check it out 🙂
You can download the podcast here…
http://www.indiegamepod.com/podcasts/appyentertainment.mp3Or listen to it here…
[wp_youtube]V1Rclqs4b6o[/wp_youtube]
[wp_youtube]JLSlnMGEWK4[/wp_youtube]
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Free Friday: Sound Effects From Soundsnap…
Posted on October 28th, 2011 No commentsHey folks,
Soundsnap, a company that makes sound effects, was nice enough to provide some royalty-free sound effects for your game.
If you don’t like some of the ones below…you may want to check out their site…they have other sound effects for a decent fee.
You can download free sounds below…enjoy 🙂
http://www.indiegamepod.com/podcasts/computer_beeps_20.wav
http://www.indiegamepod.com/podcasts/digital-explosion.wav
http://www.indiegamepod.com/podcasts/action-knob-2.wav