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The Design and Opportunities of Skill-Based Games
Posted on October 9th, 2010 2 commentsDavin, VP of Social Games for the Game Show Network, talks about the opportunities of skill-based games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-gsn.mp3Or listen to it here…
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Social Game Flash Engine Tutorial, Part 1: Developing Your Own MMO
Posted on July 19th, 2010 1 commentThis is the tutorial that goes along with the FREE Social Game Flash Engine
Over the following set of articles we aim to give you all of the information you’ll need to create your own flash based social MMO.
For the most part we will be targetting Facebook. Facebook’s 400 million active users makes it an ideal platform to target. Their Flash API allows us to connect with the player and encourage them to share the experience with their peers. Allowing the player to interact and solve problems with their friends can help make for fantastic gameplay.
VetRanch is an example of an open source MMO aimed at Facebook that takes part in an Isometric setting, where the player engages in the exciting role of being a vet. The player must raise animals, care for them and release them when they have been nursed backed to health. We will be taking a look at the VetRanch code, and the way the game is set up and then use this as a basis to help you create your own MMO.
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Developing the hit Game, Friends For Sale for Facebook
Posted on February 1st, 2010 No commentsSiqi, from Serious Business, discusses making the hit social game Friends for Sale
You can download the podcast here…
http://www.indiegamepod.com/podcasts/engage-expo-serious-business-interview.mp3Or listen to it here…
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Developing a text-based RPG on Facebook
Posted on November 15th, 2009 No commentsJustin, from Game Layers, talks about their new Facebook Game Dictator Wars
You can download the podcast here…
http://www.indiegamepod.com/podcasts/agdc-dictator-wars-interview-podcast-final.mp3Or listen to it here…
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Free Social Games Book + Maker…
Posted on September 17th, 2009 1 commentHey folks,
Folks have mentioned that it would be cool to give away free and useful stuff on the show.
Taking that to heart, I’ve arranged for some free goodies to be given away each month.
This month, I’ve convinced a team that wrote a new book + toolkit to make Social Games to allow me to give it away for free. Of course, you can pay $24.95 for it on Amazon.com…or you can download the book + code here free 🙂
Here is the book…
http://www.indiegamepod.com/social-game-book.pdfHere is the code…
http://www.indiegamepod.com/BookCode.zipHere is the Word document to fill out to generate your own MMORPG on Facebook…
http://www.indiegamepod.com/fun-social-mmo-generator.docTake care and enjoy…Forums will be coming soon and you can discuss ways to get your Social Game up there 🙂
Note: The group that wrote the book is dedicated to helping students do games…so students can use their forums for free help…click here to visit their forums
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Using TrialPay to Monetize Your Games
Posted on August 18th, 2009 No commentsWill from Trial Pay talks about using Trial Pay to Make More Money From Your Games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-trial-pay-interview.mp3Or listen to it here…
[wp_youtube]3ybX_3WwTKM[/wp_youtube]
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Developing the Twitter Game…Beat My Tweet
Posted on June 12th, 2009 No commentsMichael talks about developing the Twitter Game “Beat My Tweet”
You can download the podcast here…
http://www.indiegamepod.com/podcasts/beatmytweet-interview.mp3?v=4Or listen to it here…