Experimental Game Dev Podcast Show
Experimental Game Dev Interviews — The First Game Dev Podcast Ever-
Using OpenFeint to Enhance Your Mobile Game
Posted on June 28th, 2011 No commentsJason talks about the benefits of Open Feint for Smart Phone game developers
You can download the podcast here…
http://www.indiegamepod.com/podcasts/openfeint-podcast.mp3Or listen to it here…
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Top 10 iPhone Game — One Single Life on iPhone — The First Game with Perma-death
Posted on June 25th, 2011 No commentsThe design behind the iPhone hit, One Single Life
You can download the podcast here…
http://www.indiegamepod.com/podcasts/onelife-podcast.mp3Or listen to it here…
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Developing Indie Games for Smart TVs
Posted on June 22nd, 2011 No commentsJohn talks about the opportunities for kinect-style games in the future
You can download the podcast here…
http://www.indiegamepod.com/podcasts/omeck-podcast.mp3Or listen to it here…
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Designing Augmented Reality Games for Mobile Devices
Posted on June 19th, 2011 No commentsBrian talks about the challenges and opportunities of developing augmented reality games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ogmento-podcast.mp3Or listen to it here…
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Using Non-Incentivized Offers For Your Mobile Games
Posted on June 16th, 2011 No commentsHowie talks about the opportunities and challenges of marketing your mobile games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/offermobi-podcast.mp3Or listen to it here…
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Developing an Indie iPhone Physics Puzzle Game…
Posted on June 15th, 2011 No commentsMatt talks about developng an Indie physics game for the iPhone…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/madmatter.mp3Or listen to it here…
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Developing Indie Games for the DS and Other Mobile Devices
Posted on June 13th, 2011 No commentsNick and Bruce talk about developing games for Wi, iPhone, and DSi
You can download the podcast here…
http://www.indiegamepod.com/podcasts/nnooo-podcast.mp3Or listen to it here…
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Designing A Puzzle Platform Mobile Game
Posted on June 10th, 2011 No commentsA discussion on the challenges of developing a mobile puzzle platformer
You can download the podcast here…
http://www.indiegamepod.com/podcasts/musegames-podcast.mp3Or listen to it here…
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Using JumpTap to Monetize Your Mobile Apps
Posted on June 7th, 2011 No commentsAdam talks about ways for small developers to optimize their mobile ad revenue
You can download the podcast here…
http://www.indiegamepod.com/podcasts/jumptap-podcast.mp3Or listen to it here…
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The Benefits of the IndieCade conference
Posted on June 4th, 2011 No commentsThe Benefits of the IndieCade Conference for Indie Game Developers
You can download the podcast here…
http://www.indiegamepod.com/podcasts/indiecade-podcast.mp3Or listen to it here…