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Thomas talks about developing the IndiePub Audio Design Winner, Coma
Posted on November 29th, 2010 1 commentThomas talks about developing the IndiePub Audio Design Winner, Coma
You can download the podcast here…
http://www.indiegamepod.com/podcasts/gdco-coma.mp3Or listen to it here…
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Indie Flash Developer Discusses Making Online Games
Posted on October 14th, 2010 No commentsRob discusses getting into developing web games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-indie-flash.mp3Or listen to it here…
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Developing an Indie MMO
Posted on November 18th, 2009 No commentsTed of Digital Flux Entertainment discusses his work on Epic Frontiers
You can download the podcast here…
http://www.indiegamepod.com/podcasts/agdc-digital-frontiers-interview.mp3Or listen to it here…
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The Design Behind The First Person Game…Zeno Clash, IGF Finalist
Posted on August 11th, 2009 No commentsCarlos talks about developing Zeno Clash, IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zeno-clash-podcast.mp3Or listen to it here…
[wp_youtube]GW_Fh8jtOA0[/wp_youtube]
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The Design Behind A Ninja Rabbit Fighting Game, Part II
Posted on August 9th, 2009 1 commentThe Design Behind A Ninja Rabbit Fighting Game…from Wolfire Games, Part II
You can download the podcast here…
http://www.indiegamepod.com/podcasts/wolf-fire-2-podcast.mp3Or listen to it here…
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The Design Behind A Ninja Rabbit Fighting Game, Part I
Posted on August 7th, 2009 1 commentThe Design Behind A Ninja Rabbit Fighting Game…from Wolfire Games, Part I
You can download the podcast here…
http://www.indiegamepod.com/podcasts/wolf-fire-podcast.mp3Or listen to it here…
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The Design Behind The Maw, Xbox Live Game and IGF Finalist
Posted on August 5th, 2009 No commentsJay, from Twisted Pixel Games, talks about The Maw…Xbox Live game and IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/the-maw-podcast.mp3Or listen to it here…
[wp_youtube]Aqy1y_31gW0[/wp_youtube]
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The Design Behind Snapshot, IGF Finalist
Posted on August 3rd, 2009 No commentsKyle talks about developing Snapshot, 2009 IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/snapshot-podcast.mp3Or listen to it here…
[wp_youtube]EblXiO4jaDo[/wp_youtube]
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The Design Behind Ruben and Lullaby…
Posted on August 1st, 2009 No commentsThe Design Behind the IPhone Game, Ruben and Lullaby
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ruben-and-lullaby-podcast.mp3Or listen to it here…
[wp_youtube]TgFlkbCbCg8[/wp_youtube]
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The Design Behind Retrograde, 2009 IGF Finalist
Posted on July 30th, 2009 No commentsMatt, from 24 Caret Games, talks about developing the game Retrograde
You can download the podcast here…
http://www.indiegamepod.com/podcasts/retrograde-podcast.mp3Or listen to it here…
[wp_youtube]oU9Okng-Eog[/wp_youtube]