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The Development of the 2009 IGF Seamus McNally Grand Prize Winner, Blueberry Garden
Posted on June 10th, 2009 No commentsErik talks about developing the 2009 Seamus McNally Grand Prize Winning Game, Blueberry Garden
Update: Blueberry Garden is now on steam, you can get it here
You can download the podcast here…
http://www.indiegamepod.com/podcasts/blueberry-garden-podcast.mp3Or listen to it here…
[wp_youtube]FTTUWmxrRqQ[/wp_youtube]
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Podcast Interview: Suggestions from a Prolific Experimental Game Designer
Posted on June 4th, 2009 1 commentChris, a prolific experimental game developer of http://www.interactionartist.com, talks about the process of making innovative games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/chris-de-leon-podcast.mp3Or listen to it here…
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Podcast Interview: Developing the mobile game Football Tycoon
Posted on June 2nd, 2009 No commentsThe developers of the mobile game, Football Tycoon, talks about developing the game
You can download the podcast here…
http://www.indiegamepod.com/podcasts/football-tycoon-podcast.mp3Or listen to it here…
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Podcast Interview: Using Super Rewards to Make More Money From IPhone Games
Posted on May 31st, 2009 No commentsAdam, president of Super Rewards, talks about a new way to make money from your IPhone games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/super-rewards-iphone-podcast.mp3Or listen to it here…
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Podcast Interview: The Benefits of Unity for Online and IPhone Game Development
Posted on May 29th, 2009 1 commentTom talks about the benefits of Unity for Online and IPhone Game development
You can download the podcast here…
http://www.indiegamepod.com/podcasts/unity-podcast.mp3Or listen to it here…
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Podcast Interview: The Development of Smiles for the IPhone
Posted on May 27th, 2009 No commentsMike talks about developing the Smiles game for the IPhone
You can download the podcast here…
http://www.indiegamepod.com/podcasts/smiles-iphone-podcast.mp3Or listen to it here…
[wp_youtube]dlzgzi4ciys[/wp_youtube]
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Podcast Interview: The development of the IPhone game… Skybound
Posted on May 25th, 2009 No commentsThe developers of the IPhone game Skybound talk about developing it
You can download the podcast here…
http://www.indiegamepod.com/podcasts/skybound-iphone-podcast.mp3Or listen to it here…
[wp_youtube]jwfUwNVdNsA[/wp_youtube]
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Podcast Interview: The Design Behind a Paper, Rock, Scissors variation game for the IPhone…
Posted on May 23rd, 2009 No commentsDan talks about developing Paper, Rock, Scissors for the IPhone
You can download the podcast here…
http://www.indiegamepod.com/podcasts/paper-rock-scissors-iphone-podcast.mp3Or listen to it here…
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Podcast Interview: The Design Behind the IPhone Game Galcon, the IGF Mobile Innovation in Game Design Winner
Posted on May 21st, 2009 No commentsPhil talks about developing Galcon, a real-time strategy game for the IPhone and the IGF Mobile Innovation in Game Design winner
You can download the podcast here…
http://www.indiegamepod.com/podcasts/galcon-podcast.mp3Or listen to it here…
[wp_youtube]3WWRCqwtNjw[/wp_youtube]
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Podcast Interview: The Development of Vans Sk8 Pool Service, an IPhone Game
Posted on May 19th, 2009 No commentsBrian, from Fuel Games, talks about developing Vans Sk8 Pool Service
You can download the podcast here…
http://www.indiegamepod.com/podcasts/vans-skate-podcast.mp3Or listen to it here…
[wp_youtube]jQ89B5kVcC0[/wp_youtube]