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Podcast Interview: The Design Behind the IPhone Game Galcon, the IGF Mobile Innovation in Game Design Winner
Posted on May 21st, 2009 No commentsPhil talks about developing Galcon, a real-time strategy game for the IPhone and the IGF Mobile Innovation in Game Design winner
You can download the podcast here…
http://www.indiegamepod.com/podcasts/galcon-podcast.mp3Or listen to it here…
[wp_youtube]3WWRCqwtNjw[/wp_youtube]
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Podcast Interview: The Development of Vans Sk8 Pool Service, an IPhone Game
Posted on May 19th, 2009 No commentsBrian, from Fuel Games, talks about developing Vans Sk8 Pool Service
You can download the podcast here…
http://www.indiegamepod.com/podcasts/vans-skate-podcast.mp3Or listen to it here…
[wp_youtube]jQ89B5kVcC0[/wp_youtube]
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Podcast Interview: The Design Behind the IPhone Game Zen Bound
Posted on May 17th, 2009 No commentsA designer from Secret Exit talks about designing the IPhone Game Zen Bound
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zen-bound-iphone-game.mp3Or listen to it here…
[wp_youtube]CRVN0mfV7MA[/wp_youtube]
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Video + Podcast Interview: Online Card Games for the IPhone…
Posted on May 15th, 2009 No commentsTom, founder of Double Vision games, talks about developing card games for the iPhone…
You can listen to it here…
or download it here…http://www.indiegamepod.com/podcasts/online-euchre-iphone-podcast.mp3
[wp_youtube]f1MPoyR1XcM[/wp_youtube]
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Podcast Interview: Alex talks about the IGF Mobile Technical Achievement winner and I-Phone game, Real Racing
Posted on May 7th, 2009 No commentsAlex, from Firemint, talks about the fun I-Phone game, Real Racing…
[wp_youtube]CFavTmIGplo[/wp_youtube]