Experimental Game Dev Podcast Show
Experimental Game Dev Interviews — The First Game Dev Podcast Ever-
Developing an Indie Digital Card Game…
Posted on April 24th, 2016 No commentsMax, one of the developers of the indie digital card game God Caster, talks about the journey to develop an indie digital card game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/indie-card-game.mp3Or listen to it here…
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Developing an Indie Real-Time Strategy Game
Posted on April 16th, 2016 No commentsCaleb, lead designer of C.U.R.E., talks about their journey to develop a science-based RTS…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cure-podcast.mp3Or listen to it here…
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Starting a Game/Virtual Reality Studio in High School…
Posted on April 4th, 2016 1 commentCollin and Jayce, from Bunkey Games, talks about their new mobile game…Flipr…the mentorship they got from the podcast show…and their vision for Virtual Reality
You can check out their Steam Greenlight Page here…
http://steamcommunity.com/sharedfiles/filedetails/?id=661150950You can download the podcast here…
http://www.indiegamepod.com/podcasts/bunkeygames-podcast.mp3Or listen to it here…
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Exploring Audio Gameplay – Indie Style
Posted on April 1st, 2016 No commentsDaniel, from Bridgeside Interactive, talks about new types of audio gameplay and their innovative new audio-based game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/bridgeside-interactive-podcast.mp3Or listen to it here…
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OMG – This Podcast Is 10 Years Old!
Posted on April 1st, 2016 No commentsIt was 10 years ago today…April 1st, 2006…when the first podcast was released.
I was surprised that the first podcast was released on April 1st…on April Fool’s Day…and then I remembered why it was released exactly on April 1st…
Here’s the story…
I disagreed with the concept of “April Fool’s Day”…of trying to fool people on April 1st…I declared April 1st…”April Inspiration Day”…or something similar to that name…and the goal was to inspire people to be and do awesome things…this was before YouTube or Facebook were well known…before users making content was even considered really normal or possible…back then, people believing they could be a successful indie game dev was crazy.My goal was to inspire students and game developers alike to make their own successful indie/innovative games.
I want to thank all the listeners and interviewees that made this show possible.
Since the first podcast show, the games industry has grown dramatically…and it is now on its way to being the defining media of the first half of the 21st century…we are all lucky to be a part of this industry…even if it is just by being a player.
I wish everyone the best of success and hopefully this podcast inspires you to make your own innovative and amazing game and media experiences.
FYI…
You can download the first podcast show here…
http://www.indiegamepod.com/podcasts/aggressivegames-podcast.mp3Or listen to it here…
Moving forward, I feel like interviews should be only part of the mix. I hope to cover game designs, tech info, and even other concepts via the shows.
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Student Developers Discuss Making Mobile Games Quickly…
Posted on March 18th, 2016 1 commentI interview 2 student developers that discuss using Unity to get started in the games industry…they both made games for mobile platforms…
Jonathan discusses the development of Soccer Simulator…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/soccer-simulator-podcast.mp3Or listen to it here…
Fabio discusses the development of Jigsaw 3D…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/jigsaw3d-podcast.mp3Or listen to it here…
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Using Machine Learning to Improve Gameplay…
Posted on March 11th, 2016 No commentsJason and Delia discuss using machine learning to improve gameplay…and the potential of machine learning for new game designs…
You can check out their demo here…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/unlit-podcast.mp3Or listen to it here…
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Another Free Game Dev Mentorship…
Posted on March 2nd, 2016 No commentsHey folks,
The first game dev mentorship was interesting and I enjoyed it.
I’m going to offer another Game Dev mentorship that would last for 1 or 2 weeks. This is open to any individual or team…from high school student to senior citizen.
During the mentorship, we would meet over Skype or e-mail daily to discuss the details, challenges, and ideas needed to get your game done.
Based on the first mentorship, here are the benefits I’ve seen you would get…
a) You have someone to help keep you focused on finishing your projectb) You get experience with some of the subtle nuances of game development and learn ways to be a better game developer/designer
c) You get good insights into the business and marketing aspects of game development
d) You get technical/programming help as needed to finish your project
If you or your team is interested, e-mail me at support at indiegamepod dot com…this offer is open until March 20th, 2016
Feel free to post questions about the mentorship below 🙂
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E-Sports and Indie Game Development…
Posted on February 29th, 2016 3 commentsHey folks,
Today we will try another podcast format…mainly, me discussing trends and ideas in the industry. Let me know how you like the new format and if you have suggestions based on some of the other stuff I discussed on the show.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/esports-indie-podcast.mp3Or listen to it here…
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Using Unity To Develop A Unique Mobile Voxel Endless Driving Game…
Posted on February 20th, 2016 1 commentEugene, developer of Out of Brakes, talks about developing an indie game in Unity … including the design, development, technical challenges, and unique art style…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/out-of-brakes-podcast.mp3Or listen to it here…
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