Experimental Game Dev Podcast Show
Experimental Game Dev Interviews — The First Game Dev Podcast Ever-
Alternate Reality Gaming Series…
Posted on August 21st, 2009 No commentsHey folks,
The next few weeks will cover a specific sub-genre of games known as Alternate Reality Games (ARGs)…I attended ARGFest-o-con and interviewed various ARG designers and players and got some interesting game design perspectives.
I hope you enjoy the series. The interviews will go on for the next 3 to 4 weeks. Feel free to add comments and any game design insights you have about ARGs 🙂
If you are an ARG designer and want to be interviewed for the series, send an e-mail to the show… support*****at****indiegamepod**dot******com
Take care,
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Free IPhone SDK Contest + The Benefits of Unity
Posted on August 19th, 2009 No commentsTom, from Unity 3D, talks about their cross platform game development tools
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-unity-interview.mp3Or listen to it here…
Click Here to Submit your Free IPhone SDK Contest Entry 🙂
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Using TrialPay to Monetize Your Games
Posted on August 18th, 2009 No commentsWill from Trial Pay talks about using Trial Pay to Make More Money From Your Games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-trial-pay-interview.mp3Or listen to it here…
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USC Student Game Dev Team Develops a Nintendo DS Game, Part 2
Posted on August 17th, 2009 No commentsA student game dev team from USC talks about the challenges of developing a game for the Nintendo DS…
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USC Student Game Dev Team Develops a Nintendo DS Game, Part 1
Posted on August 14th, 2009 1 commentA student team from USC talks about the challenges of developing a game for the Nintendo DS
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The Design Behind The First Person Game…Zeno Clash, IGF Finalist
Posted on August 11th, 2009 No commentsCarlos talks about developing Zeno Clash, IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zeno-clash-podcast.mp3Or listen to it here…
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The Design Behind A Ninja Rabbit Fighting Game, Part II
Posted on August 9th, 2009 1 commentThe Design Behind A Ninja Rabbit Fighting Game…from Wolfire Games, Part II
You can download the podcast here…
http://www.indiegamepod.com/podcasts/wolf-fire-2-podcast.mp3Or listen to it here…
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The Design Behind A Ninja Rabbit Fighting Game, Part I
Posted on August 7th, 2009 1 commentThe Design Behind A Ninja Rabbit Fighting Game…from Wolfire Games, Part I
You can download the podcast here…
http://www.indiegamepod.com/podcasts/wolf-fire-podcast.mp3Or listen to it here…
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Unity IPhone SDK Contest Extended to August 25th…
Posted on August 5th, 2009 No commentsHey folks,
The contest is extended to August 25th…this is your chance to win a free Unity IPhone SDK kit…submit your entry here 🙂
http://www.indiegamepod.com/?p=1258 -
The Design Behind The Maw, Xbox Live Game and IGF Finalist
Posted on August 5th, 2009 No commentsJay, from Twisted Pixel Games, talks about The Maw…Xbox Live game and IGF Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/the-maw-podcast.mp3Or listen to it here…
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