Experimental Game Dev Podcast Show
Experimental Game Dev Interviews — The First Game Dev Podcast Ever-
Publisher Talks About The Business Side of Indie Games…
Posted on February 12th, 2016 No commentsRoss, from New Reality Games, talks about the business side of indie game development
You can download the podcast here…
http://www.indiegamepod.com/podcasts/new-reality-games-2016-podcast.mp3Or listen to it here…
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Freebie Reminder: Mobile Game Design Book…
Posted on February 8th, 2016 No commentsHey folks,
Here is a reminder for a popular freebie…a book on mobile game design…
We always try to explore new ideas and concepts on the show that make experimental game developers more innovative and effective.
In that regard, I’ve written a book on mobile game design. The book was written a while ago and could definitely use an update…but it still has some good material for mobile game design.
The book “Mobile Game Design”…which you can buy on Amazon…is now free for listeners for a limited time. It talks about the main mechanics for mobile games…as well as “hidden game mechanics” you can use to stand out in the marketplace. Enjoy 🙂
Put any feedback or suggestions on the book below 🙂
You can download the book here…
http://www.indiegamepod.com/mobile-game-design-book.pdf -
Making an Indie Virtual Reality Game…Ghost Theory
Posted on February 5th, 2016 No commentsStefan, from Dreadlocks, talks about developing Virtual Reality games…like their new VR game called Ghost Theory…we also discuss play in general and gamification…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ghost-vr-project-podcast.mp3Or listen to it here…
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Free Game Dev Mentorship…
Posted on January 31st, 2016 No commentsHey folks,
Part of the show involves giving away free stuff to indie developers. One of the more popular freebies was a free mobile game design book released a couple years ago.
This year, we’re going to try something different…I’m going to offer free game dev mentorship for 2 weeks to any indie game dev/team that is working on a casual game.
This mentorship would involve giving you feedback on technical, marketing, and business issues…every day via e-mail or Skype.
Once your game gets done, I’m also happy to do an interview about the game to post on the show.
The goal of this mentorship experiment is to see if this show should offer this new type of freebie to the mix of stuff we give out on the show.
If you or your team is interested, e-mail me at support at indiegamepod dot com … this offer is open until February 7th, 2016.
Feel free to post questions about the mentorship below 🙂
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Making an Indie JRPG…
Posted on January 29th, 2016 3 commentsKevin, from Dragon Slumber Games, talks about developing the JRPG, Arelite Core…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/arelitecore-podcast.mp3Or listen to it here…
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Dragon of Legends…Indie Online Multiplayer Retro RPG Game…
Posted on January 14th, 2016 No commentsNathan and Michael, from Thrive Games discuss their upcoming Indie Online Multiplayer Retro RPG game…Dragon of Legends
We have a nice discussion on how to leverage nostalgic games with more-recent game trends like multiplayer, user-generated content, and kickstarter.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/dragonoflegends-podcast.mp3Or listen to it here…
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Developers of The Center Talk About Their Upcoming Sci-Fi Game…Part 2
Posted on November 26th, 2015 No commentsSome of the team members that are developing The Center discuss the challenges of developing an indie Sci-Fi game…including funding, marketing, staying focused, and other challenges 🙂
You can download the podcast here…
http://www.indiegamepod.com/podcasts/thecenter-part2.mp3Or listen to it here…
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Developers of The Center Talk About Their Upcoming Sci-Fi Game…
Posted on November 20th, 2015 No commentsSome of the team members that are developing The Center discuss the challenges of developing an indie Sci-Fi game…including the technical challenges like choosing a game engine, comparing Unity vs. Unreal Engine, remote development, and other challenges 🙂
Part 1 covers the game play, design, and development of the game. Part 2 covers the marketing and financial challenges of developing an indie sci-fi game…it will be out next week 🙂
You can download the podcast here…
http://www.indiegamepod.com/podcasts/thecenter-part1.mp3Or listen to it here…
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Indie RPG Combines Gameplay And Poetry, Part 2
Posted on September 23rd, 2015 No commentsHarry, from Pixel Trickery Games, talks about an innovative RPG that combines gameplay with procedural content generation…and what he did to successfully market his game…this is part 2 of the interview…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/pixeltrickery-podcast-part2.mp3Or listen to it here…
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Indie RPG Combines Gameplay And Poetry, Part 1
Posted on September 16th, 2015 No commentsHarry, from Pixel Trickery Games, talks about an innovative RPG that combines gameplay with procedural content generation…and the importance of marketing…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/pixeltrickery-podcast-part1.mp3Or listen to it here…
[wp_youtube]620SfOk_XFg[/wp_youtube]