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How Would You Turn Your Game into an Electronic Sport…
Posted on October 26th, 2010 No commentsHey folks,
Blizzcon happened this past weekend. Blizzard mentioned that they were not going to turn Diablo III into an Electronic Sport (E-Sport)…
For Indie/Experimental game developers…an interesting design question would be…how would you turn your game into an E-Sport?
Here are a couple things mentioned by Blizzard a while back…on what’s needed for a game to become an Electronic Sport…
Replay option
Spectator option…so folks can watch what’s going on
Referee Tools so that games can be moderated, etc…These are things that Starcraft has…that make it a compelling Electronic Sport…
The question now is…how would you turn mobile/experimental/casual games into Electronic Sports that people like to play.
In a way, the folks at the Game Show Network and their skill-based game designs…probably qualify as an Electronic Sport…but they may not have all the tools to make it a sport that draws in spectators/etc.
What would you do to turn your game into an electronic sport? Do you think casual games can ever become an electronic sport?
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Podcast Interview: Suggestions from a Prolific Experimental Game Designer
Posted on June 4th, 2009 1 commentChris, a prolific experimental game developer of http://www.interactionartist.com, talks about the process of making innovative games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/chris-de-leon-podcast.mp3Or listen to it here…