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Development of Rock Candy, A Student Indie Game…
Posted on August 21st, 2010 No commentsDaniel talks about his student team project, Puzzle Bloom
You can download the podcast here…
http://www.indiegamepod.com/podcasts/rock-candy-games-gdc-2010-interview-final.mp3Or listen to it here…
[wp_youtube]YCr_dVVQI2Q[/wp_youtube]
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Development of the game, Vox Populi Vox Dei
Posted on August 17th, 2010 1 commentPablo talks about his game, Vox Populi Vox Dei
You can download the podcast here…
http://www.indiegamepod.com/podcasts/werewolves-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]cRxiO4cNPWo[/wp_youtube]
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Development of Train Conductor, an iPhone game
Posted on August 14th, 2010 No commentsSimon of Voxel Agents talks about their game, Train Conductor
You can download the podcast here…
http://www.indiegamepod.com/podcasts/voxel-agents-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]HztGEsZYL5Y[/wp_youtube]
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Development of the game, Vessel
Posted on August 11th, 2010 No commentsMartin discusses his work on the game, Vessel
You can download the podcast here…
http://www.indiegamepod.com/podcasts/vessel-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]Rll-fDn-8YM[/wp_youtube]
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Development of the game, Boryokudan Rue
Posted on August 8th, 2010 No commentsJosh, UCLA student, talks about their game, Boryokudan Rue
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ucla-student-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]Yh2YYDcfT1Y[/wp_youtube]
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IGF Mobile Game Of The Year, Spider: The Secret of Bryce Manor
Posted on August 3rd, 2010 No commentsDavid discusses their IGF mobile game of the year, Spider: The Secret of Bryce Manor
You can download the podcast here…
http://www.indiegamepod.com/podcasts/spider-iphone-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]l4FXN7W4Hzo[/wp_youtube]
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Development of the game, Spectre
Posted on July 30th, 2010 No commentsJamie talks about their biographical game, Spectre
You can download the podcast here…
http://www.indiegamepod.com/podcasts/spectre-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]_0SdfMBXPDQ[/wp_youtube]
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Development of the game, Shatter
Posted on July 27th, 2010 1 commentCorey, lead artist, talks about their game, Shatter
You can download the podcast here…
http://www.indiegamepod.com/podcasts/shatter-gdc-2010-interview.mp3Or listen to it here…
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Development of the iPhone game, Stair Dismount
Posted on July 24th, 2010 No commentsJani of Secret Exit talks about their iPhone version of Stair Dismount
You can download the podcast here…
http://www.indiegamepod.com/podcasts/secret-exit-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]tAeTxPINttw[/wp_youtube]
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Development of the game, Rocketbirds Revolution
Posted on July 21st, 2010 No commentsSian Yue from Ratloop Asia talks about their game, Rocketbirds Revolution
You can download the podcast here…
http://www.indiegamepod.com/podcasts/rocketbirds-gdc-2010-interview.mp3Or listen to it here…
[wp_youtube]ODjhpPDoCAI[/wp_youtube]