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Developing an Augmented Reality RPG Game for Mobile, Part 2
Posted on May 17th, 2013 1 commentCorey, from ZenFri, talks about developing an Augmented Reality Geolocation RPG for the mobile platform…it was a fun talk…definitely check it out 🙂
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zenfri-podcast-part2.mp3Or listen to it here…
[wp_youtube]Zufac0uBiBE[/wp_youtube]
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Casual Connect: Interview with Mobile Studio of Hit Game, Bag It!
Posted on July 26th, 2012 1 commentCharlie, from Hidden Variable Studios, talks about developing their hit mobile game…Bag It!
You can download the podcast here…
http://www.indiegamepod.com/podcasts/bagit-podcast.mp3Or listen to it here…
[wp_youtube]Z4TeHLMvF34[/wp_youtube]
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Fingle…IGF 2012 Finalist for Innovative Game Design
Posted on April 9th, 2012 No commentsHey folks,
Adrian, from GameOven Studios, talks about Fingle … the game that was nominated for the IGF 2012 Innovative Game Design award (Nuovo award)
You can download the podcast here…
http://www.indiegamepod.com/podcasts/fingle-podcast.mp3Or listen to it here…
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Enjoy 🙂
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Designing a Virtual Girlfriend Game for iPhone
Posted on July 25th, 2011 No commentsMike talks about the design and marketing to make the Virtual Girlfriend iPhone App succeed
You can download the podcast here…
http://www.indiegamepod.com/podcasts/virtualgirlfriend-podcast.mp3Or listen to it here…
[wp_youtube]K2qHxFPfUCI[/wp_youtube]
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Developing the Hit iPhone Game, Zombie Wonderland
Posted on July 22nd, 2011 No commentsMatthew talks about designing hit iPhone games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/twistedoak-podcast.mp3Or listen to it here…
[wp_youtube]PfQNUDAf7Ro[/wp_youtube]
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How To Market an Indie Game on iPhone
Posted on May 26th, 2011 No commentsThe design and marketing behind the iPhone Game, Flick Buddies
You can download the podcast here…
http://www.indiegamepod.com/podcasts/flickbuddies-podcast.mp3Or listen to it here…
[wp_youtube]iP-xvy8prkY[/wp_youtube]
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The Benefits of the Chipmunk Engine For Your Mobile Game
Posted on May 17th, 2011 No commentsThe Founders of Chipmunk Talk About The Benefits of their Physics Engine
You can download the podcast here…
http://www.indiegamepod.com/podcasts/chipmunk-podcast.mp3Or listen to it here…
[wp_youtube]z_Sx9N39KHk[/wp_youtube]
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The Story of a Hobbyist Mobile Game Developer
Posted on March 19th, 2011 1 commentJayant from Oz Apps talks about being an iPhone app developer
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ozapps-podcast.mp3Or listen to it here…
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Multiplayer Game Design for Mobile Games
Posted on March 16th, 2011 No commentsThe game designer for Loopy Cube talks about their app and the challenges and opportunities of multiplayer mobile game design
You can download the podcast here…
http://www.indiegamepod.com/podcasts/loopycube-podcast.mp3Or listen to it here…
[wp_youtube]rVPPMoYtMZM[/wp_youtube]
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How a Hobbyist iPhone Developer Became A Full-Time Indie, Part 2
Posted on March 13th, 2011 1 commentJoe talks about the journey from hobbyist iPhone developer to Full-Time iPhone Indie Developer
You can download the podcast here…
http://www.indiegamepod.com/podcasts/fire-maple-games-part-2.mp3Or listen to it here…
[wp_youtube]xiOGusCwi8M[/wp_youtube]