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Podcast Interview: Developer of OokiBloks, IGF Finalist 2008
Posted on September 10th, 2008 No commentsBrian and Matt talk about making OokiBloks.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/ookibloks-podcast.mp3Show Notes:
Description of the gameFirst came up with the core-mechanic…after finding the basic mechanic of moving blocks…and then had to find a theme around it…knew people liked monkeys so themed it with monkeys.
Developed the game for 2 years and it wasn’t working out. Showed the game in a forum and Matt found it…and started helping…they scrapped the old game and focused on making a solid game.
It was coincidence that Matt found the artwork…as Brian rarely shows off artwork of a game before release.
Did remote development.
Once met together, took about 1 year to develop. Most play-testing done in the IGF…really useful feedback.
Will release a PC version done…and may do a console version of self-publish online.
It is challenging to find someone to help you virtually…it is challenging to find someone that knows what they are doing and can help.
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